<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/'><id>tag:blogger.com,1999:blog-1213909075959162308.post401570306298238706..comments</id><updated>2009-06-04T19:15:29.873-07:00</updated><category term='Brainygamer'/><category term='Innovation'/><category term='Introduction'/><category term='OEM'/><category term='Globalization'/><category term='Bogost'/><category term='Science Fiction'/><category term='Daniels'/><category term='Microsoft'/><category term='STEM'/><category term='Background'/><category term='Sociology'/><category term='Define'/><category term='Laurel'/><category term='mass effect'/><category term='Harry Potter'/><category term='Modernity'/><category term='Race'/><category term='proposal'/><category term='Caillois'/><category term='Progress'/><category term='Building Blocks'/><category term='Cross-Culture'/><category term='Power'/><category term='Content Analysis'/><category term='Avatar'/><category term='Abstract'/><category term='sex'/><category term='Trends'/><category term='Economy of Gaming'/><category term='Nier'/><category term='Future Study'/><category term='Politics of Gaming'/><category term='Qualitative'/><category term='Nintendo'/><category term='internet'/><category term='Huizinga'/><category term='Casual Games'/><category term='Pen and Paper'/><category term='post modern'/><category term='black box'/><category term='berger'/><category term='Religion'/><category term='bias'/><category term='Icons'/><category term='Play'/><category term='Game Studies'/><category term='Gaming'/><category term='Classroom Technology'/><category term='Diversity'/><category term='enlightenment'/><category term='research'/><category term='Blast from the Past'/><category term='sloppy programming'/><category term='Going Native'/><category term='Gaming Culture'/><category term='Video Game'/><category term='Comics'/><category term='orgasms'/><category term='Feminism'/><category term='Simmel'/><category term='Science'/><category term='Fun'/><category term='Azuma'/><category term='marx'/><category term='Theory'/><category term='Indie Talk'/><category term='Latour'/><category term='Development'/><category term='criticism'/><category term='SCOT Gaming'/><category term='Data'/><category term='Spider-man'/><category term='Year in Review'/><category term='ANT'/><category term='Japan'/><category term='Intersectionality'/><category term='Fashion'/><category term='stats'/><category term='design'/><category term='Gender'/><category term='Relevance'/><category term='Method'/><category term='Why'/><category term='First'/><category term='Images of Women'/><category term='socialization'/><category term='Nakamura'/><category term='Star Trek'/><category term='Thesis'/><category term='google'/><category term='Consalvo'/><category term='Books'/><title type='text'>Comments on What Happens Before Game Design?: Response to The Civics of Potential Video Games</title><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.beforegamedesign.com/feeds/401570306298238706/comments/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html'/><author><name>Before Game Design</name><uri>http://www.blogger.com/profile/14201265349058506952</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://4.bp.blogspot.com/_QKtfeftZs4A/TLN-o8SHa0I/AAAAAAAAB6U/HffUUsMrwxM/S220/nick_2.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>8</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-3902789702721328931</id><published>2009-06-04T19:15:29.873-07:00</published><updated>2009-06-04T19:15:29.873-07:00</updated><title type='text'>Yeah. If you click the comment thing on the side a...</title><content type='html'>Yeah. If you click the comment thing on the side a pop up window appears. I&amp;#39;ll have to look into the code to see what is happening. Sucks!</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/3902789702721328931'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/3902789702721328931'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244168129873#c3902789702721328931' title=''/><author><name>Before Game Design</name><uri>http://www.blogger.com/profile/14201265349058506952</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_QKtfeftZs4A/SPE5U6ef1wI/AAAAAAAAADs/mOSo7NPcKio/S220/v02.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1491384537'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-4129378813672432700</id><published>2009-06-04T19:04:37.577-07:00</published><updated>2009-06-04T19:04:37.577-07:00</updated><title type='text'>Ooops, only thing is it fucked up the comments rea...</title><content type='html'>Ooops, only thing is it fucked up the comments really bad.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/4129378813672432700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/4129378813672432700'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244167477577#c4129378813672432700' title=''/><author><name>Simon Ferrari</name><uri>http://chungking.wordpress.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-670695203'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-2616358504369179617</id><published>2009-06-04T19:00:59.255-07:00</published><updated>2009-06-04T19:00:59.255-07:00</updated><title type='text'>Yeah. i&amp;#39;ve been looking high and low for a dec...</title><content type='html'>Yeah. i&amp;#39;ve been looking high and low for a decent free xml template and I think I finally found it. Now to go find some food.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/2616358504369179617'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/2616358504369179617'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244167259255#c2616358504369179617' title=''/><author><name>Before Game Design</name><uri>http://www.blogger.com/profile/14201265349058506952</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_QKtfeftZs4A/SPE5U6ef1wI/AAAAAAAAADs/mOSo7NPcKio/S220/v02.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1491384537'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-6140454782224085012</id><published>2009-06-04T18:59:30.828-07:00</published><updated>2009-06-04T18:59:30.828-07:00</updated><title type='text'>Okay that makes sense! BTW, this layout is the shi...</title><content type='html'>Okay that makes sense! BTW, this layout is the shit.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/6140454782224085012'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/6140454782224085012'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244167170828#c6140454782224085012' title=''/><author><name>Simon Ferrari</name><uri>http://chungking.wordpress.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-670695203'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-3335003027147685845</id><published>2009-06-04T18:56:39.270-07:00</published><updated>2009-06-04T18:56:39.270-07:00</updated><title type='text'>Oh man, that&amp;#39;s a loaded question. 

The basic ...</title><content type='html'>Oh man, that&amp;#39;s a loaded question. &lt;br /&gt;&lt;br /&gt;The basic difference is mostly single people doing something (e.g. playing a game) vs group (e.g. playing a game with tons of people). We&amp;#39;re more concerned with if the society the people live in is psychologically sound.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/3335003027147685845'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/3335003027147685845'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244166999270#c3335003027147685845' title=''/><author><name>Before Game Design</name><uri>http://www.blogger.com/profile/14201265349058506952</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_QKtfeftZs4A/SPE5U6ef1wI/AAAAAAAAADs/mOSo7NPcKio/S220/v02.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1491384537'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-352599418299476181</id><published>2009-06-04T18:47:55.749-07:00</published><updated>2009-06-04T18:47:55.749-07:00</updated><title type='text'>Thanks man! Probably gonna pick up at least one of...</title><content type='html'>Thanks man! Probably gonna pick up at least one of these. In game studies/design we talk a lot about playtesting, but you can tell the professionals from the amateurs by the kind of people they have doing the playtesting. Like, for one of our classes it was just us sitting around watching people playing and asking some basic questions. Then you look at what Bungie did with Halo 3: hire a team of psychologists to analyze people qualitatively. What&amp;#39;s the diff between sociological and psychological qual analysis?</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/352599418299476181'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/352599418299476181'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244166475749#c352599418299476181' title=''/><author><name>Simon Ferrari</name><uri>http://chungking.wordpress.com</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img1.blogblog.com/img/blank.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-670695203'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-9102326217573435896</id><published>2009-06-04T13:58:35.704-07:00</published><updated>2009-06-04T13:58:35.704-07:00</updated><title type='text'>There are some great books on the subject but gene...</title><content type='html'>There are some great books on the subject but generally you have to learn through guided doing. In my next class we focus on interviews/focus groups but as I have a few years of interviewing under my belt i&amp;#39;m doing some qualitative based content analysis (women in games). I&amp;#39;d recommend / have read:&lt;br /&gt;&lt;br /&gt;http://www.amazon.com/Qualitative-Methods-Research-Kristin-Esterberg/dp/0767415604/ref=sr_1_7?ie=UTF8&amp;amp;s=books&amp;amp;qid=1244148971&amp;amp;sr=8-7&lt;br /&gt;&lt;br /&gt;http://www.amazon.com/Qualitative-Reserch-Education-methods-ebook/dp/B000UYCP6S/ref=sr_1_16?ie=UTF8&amp;amp;s=books&amp;amp;qid=1244148971&amp;amp;sr=8-16</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/9102326217573435896'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/9102326217573435896'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244149115704#c9102326217573435896' title=''/><author><name>Before Game Design</name><uri>http://www.blogger.com/profile/14201265349058506952</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='24' src='http://2.bp.blogspot.com/_QKtfeftZs4A/SPE5U6ef1wI/AAAAAAAAADs/mOSo7NPcKio/S220/v02.jpg'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-1491384537'/></entry><entry><id>tag:blogger.com,1999:blog-1213909075959162308.post-2683233105329252125</id><published>2009-06-04T13:46:21.380-07:00</published><updated>2009-06-04T13:46:21.380-07:00</updated><title type='text'>Man, you know research but you sure as hell don&amp;#3...</title><content type='html'>Man, you know research but you sure as hell don&amp;#39;t know design. Keep working on the theme of the blog duder! The right justification of the stuff on the right sidebars is particularly heinous.&lt;br /&gt;&lt;br /&gt;Where exactly do you learn qualitative research methodology? Is it like one of the major things psychologists and sociologists do, and that&amp;#39;s why you know so much about it? I can say as a fact that I&amp;#39;ve never learned how to do any of this number critique stuff. It&amp;#39;s really awesome to see you know how to do it. Seems like every game studies department of the future is going to need a sociologist on staff.</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/2683233105329252125'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1213909075959162308/401570306298238706/comments/default/2683233105329252125'/><link rel='alternate' type='text/html' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html?showComment=1244148381380#c2683233105329252125' title=''/><author><name>Simon</name><uri>http://www.blogger.com/profile/17997335497838123947</uri><email>noreply@blogger.com</email><gd:image xmlns:gd='http://schemas.google.com/g/2005' rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:in-reply-to xmlns:thr='http://purl.org/syndication/thread/1.0' href='http://www.beforegamedesign.com/2009/06/response-to-civics-of-potential-video.html' ref='tag:blogger.com,1999:blog-1213909075959162308.post-401570306298238706' source='http://www.blogger.com/feeds/1213909075959162308/posts/default/401570306298238706' type='text/html'/><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='blogger.itemClass' value='pid-71501814'/></entry></feed>
