So, from last time (I skipped a few days as I got a little lazy), we have:
Trends have gone on for a while, complicated is most times better
So, we have this thing, this trend, with games that are increasingly deeper. Moreso, games have become increasingly more complex. I think that, with the Wii that game companies started to notice this, but it hasn't really caught on quite yet. It's an odd thing to watch.
I've been trying to think of a time when all of this happened. My want is to hinge this on Final Fantasy 7 but I think that it was sooner than that. I want to say that it was, however, somewhere between Donkey Kong Country and the eventual beginning of the N64.
Why am I harping on Nintendo? Well, it seems that, like it or not, that Nintendo has controlled the way with which games are themed for a very long time. With exception of some of the Sony franchises, FPS's, RTS's and the myriad of soapbox games that are out there, almost all of the game types we have come from Nintendo. Now, I could say that they really come from Atari, but these were the rudimentary building blocks that were eventually used to create these things. Eveyrthing comes from somewhere, afterall.
Trend of getting away from gameplay and concentrating on graphics
I think that Donkey Kong Country was one of the first very pretty games to come out. Clay Fighter was another (which is funny, considering). After this, as we went to CD and tried to emulate the then thriving FMV type game through rendered 3d graphics, we, as gamers, were somehow hoisted into this realm of increasingly realistic games. The amount of violence has gone up as well. It's gone up so much, in fact, that the more sensitive of society has taken it upon themselves to create a system of rating, and have even demanded, with success, that certain games be modified to fit their moral beliefs.
I think an addendum to this is that games have sort of meandered about and we are seeing a sort of realization that gaming, in general, plays a huge part in the education and socialization of children. I'd say that, within the next 5 or so years, we'll see an increasingly determined populace of gamer parents demand more educationally 'fun' games for their children.
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